If the edit mode is Lock, then this will override the lock and allow the region to slide side-to-side in timeĬtrl/Cmd-left-click on region start/end (slip edit) If the mode is Slide, then the region will be locked in time and will only move up/down across tracks. With these operations you can find the perfect location and length of a crossfade with a minimum of effort.Īdditional mouse commands on regions include: Middle-click dragĭrag the region, overriding the edit mode. *Tip: Combining the Trim, Fade In/Out, and Fade Length, you have complete control when assembling a crossfade between two regions. Regions selected this way will edit together: you can move, trim, or fade them all at the same time. *Tip: You can select multiple regions at the same time using Ctrl/Cmd-click or selecting them with a rubberband box. This sometimes helps if you are recording an overdub or replacing one drum sound with another. This allows you to see the regions underneath. *Tip: When you move/drag a range, it becomes visibly transparent. Grab the handle in the lower corner to lengthen or shorten the region’s fade time, while leaving the endpoint of the fade fixed. Grab the handle in the top corner on either end to change the region’s fade. Near the start/end of a region, the mouse will change to a “trim” tool, allowing you to trim the start/end of the region. MoveĬlick in the waveform area to drag the region in time or across tracks. Object edits follow the Grid selection, so operations will snap to the nearest Grid location if it is turned on. Regions have several “hot spots” that can be modified using the left mouse button when in Object or Smart-Object mode. If you don’t have any regions selected, then most of the items in the Region menu will be disabled. The items in the Region menu (in the main application menu) may also be applied to any selected regions. This will provide a list of operations that you can apply to the selected region(s). *The fastest way to learn about region actions is to right-click on a region. Similarly, a MIDI track can only hold MIDI regions. You cannot drop an audio region onto an audio bus, or a MIDI track. Audio regions can only exist on audio tracks. Editing or deleting a Region does not change the source file in any way. A region might represent just a small segment (such as one syllable or drum hit) from the source file. The maximum length of a region is the length of the file that it uses as a source, but it can be much shorter. Regions can be moved, stacked, trimmed, copied, deleted, and otherwise edited. A region represents an audio file (or a portion of an audio file) on disk. ![]() Another common name for a Region is a “clip”. The basic element of audio editing in Mixbus is the Region. ![]() Appendix C: Videos (Training and Tutorial)Ĭlick above for video instructions.AVL Drumkits: Black Pearl and Red Zeppelin.Presonus Faderport, Faderport8 and Faderport16.Mackie MCU-compatible fader controllers.Combining Clips and Linear Tracks (advanced).Selecting Patches for Audition of MIDI Files.Showing and Hiding Tracks in the Cue Window.Cue Window Terminology: Slots, Clips, and Cues.Recording with Varispeed (32C TapeX Only).Scrolling and Zooming in the Editor Window. ![]()
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